I had this grand vision to start showcasing different boardgames on the blog. A couple years back, I saw Wil Wheaton at Phoenix Comicon, and he touched on his show Tabletop and the reason why he loved playing games. Not too long after, some more friends of ours where getting into boardgames, and I found that playing and learning these games was really interesting. Since I am still so new to the boardgame world, I thought this was a good time for me to share my experiences with you. You know, do it while it’s fresh!
So, today we are going to kick this whole series off! Starting with Munchkin: Adventure Time. For those that don’t know, there is an original Munchkin. The game comes with many expansion packs and all are playable together.
See more photos and my review >
You start the game off by choosing who you are going to be. The character cards have a male and a female side with appropriate corresponding characters. For example, if you were a self-identifying male, you would play Jake the Dog, but if you were a self-identifying female, you would play Cake the Cat. The genders do affect game play, and can sometimes be reversed. It’s really exciting, I know.
From there, you get so many cards from two separate piles. There are the door cards and the treasure cards. The door cards can be bad and good; that’s where there are monsters and curses amongst other things. The treasure cards are awesome, because that’s where all the class cards, items and armor are.
You go throughout the game, “kicking in doors” (pulling door cards from the pile) and fighting what’s behind the door for loot and levels. The first person to reach level 10 wins. The game can get interesting when a monster is too strong for you to fight. Fellow players can help or hinder you. Many times you can bargain with your fellow players to help (or not hinder) you. Lots of emotions will be had, guaranteed!
Without going too much more into the logistics of the game (it can be a bit complicated), I wanted to start my review 🙂
Munchkin can be a REALLY FUN game once you understand how to play it. The first time I played through this game, I was pretty easily overwhelmed with all of the options I could make per turn, and all of the unique caveats per each card. Luckily I was with a group of experienced players and they were able to hold my hand, so to speak. Towards the end of that game, my turns became easier, and the game became a tiny bit more brutal, because the competition was heating up. I bought the original version the next day.
The second time I played this game, Jeff and I were the only “seasoned” players. Also, there were 8 of us. I don’t believe this game is really tailored for that many people. I need to double check the player count, but I’m too lazy, so tell me in the comments what the cap is 😉
The game ended up lasting 4 hours, and a LOT of it was spent explaining the complexities to each player. I still had a REALLY fun time, because who doesn’t love spending time casually drinking and hanging out with friends?
… I don’t recommend 8 players.
Finally, the third time we played is in this set of photos above. There were 4 of us, all with about the same experience level. I must say, it went much smoother. We had enough time between rounds to really read all of our cards (and laugh at the Adventure Time references), and not get bored before it was our turn again. Negotiations were made and emotions were had! It was a really good time, and I do recommend this game to others. I’d be interested to see some of the other expansion packs though. Have you ever played Munchkin? What did you think?